Iago Toral Quiroga a93b1960af v3dv: emit a default point size when drawing points
Before VK_KHR_maintenance5 point size is undefined unless the
shader explicitly writes it, but this extension changes this and
expects a default point size of 1.0 if none has been written.

We accomplish this by emitting a POINT_SIZE packet with the
default point size the first time we draw with a POINT primitive
in the job. If the shaders used in the draw call doesn't write
point size then the hardware will take the point size from the
state set by the packet. If the shader does write to point size
then the value written in the shader will be used instead.

Passes all tests we support in:
dEQP-VK.rasterization.primitive_size.default_size.points.*
when forcing maintenance5 enabled.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29413>
2024-05-28 05:31:13 +00:00
2024-05-20 12:15:15 +02:00
2022-11-22 19:04:13 +00:00
2024-03-13 15:21:07 +00:00
2024-05-22 05:37:47 +00:00
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2024-05-13 14:32:12 +00:00
2024-04-23 18:31:39 +00:00
2024-04-24 19:51:59 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


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