Files
mesa/src/microsoft
Jesse Natalie a6ac1f5fbd spirv2dxil: Lower large temps to scratch
WARP has a temp register limit, and the control flow needed to convert
indirect to direct accesses on large temps ends up bloating shaders massively.
We can just go ahead and spill these large temps to scratch, which maps
to an alloca in DXIL.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22787>
2023-05-09 00:33:59 +00:00
..