microsoft/clc: Remove #if D3D12_SDK_VERSION blocks now that 610 is required
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22504>
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@@ -39,7 +39,7 @@
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#include <spirv-tools/libspirv.hpp>
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#if (defined(_WIN32) && defined(_MSC_VER)) || D3D12_SDK_VERSION < 606
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#if (defined(_WIN32) && defined(_MSC_VER))
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inline D3D12_CPU_DESCRIPTOR_HANDLE
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GetCPUDescriptorHandleForHeapStart(ID3D12DescriptorHeap *heap)
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{
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