Emma Anholt a6a651b96a r300: Delete the loop unrolling.
There were two paths in this code: One was transform_loops, which would
try to detect loops with an iteration count it understood and unroll that
many times.  The other was emulate_loops, which would just figure out how
many instructions the program could have and still compile (hopefully),
and unroll this loop however many times would fit in that.

The transform_loops had no analysis as good as GLSL or NIR loop unrolling
have, so it shouldn't be missed -- any opportunity it found would only be
due to bugs in the unrolling code.

The emulate_loops path had an issue with computing the number of times it
should try to unroll -- if you had more instrs than ALUs available
already, you'd overflow and unroll approximately infinitely many times,
OOMing the system.  But, also, it's better to throw a compiler error about
unsupported loops than to run the loop an incorrect number of times and
call it a success.

Fixes: #5883, #6018
Reviewed-by: Filip Gawin <filip.gawin@zoho.com>
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pavel Ondračka <pavel.ondracka@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15004>
2022-02-15 17:27:17 +00:00
2022-02-15 17:27:17 +00:00
2022-01-19 15:17:17 +00:00
2022-02-02 22:49:09 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


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-----------

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------------

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documentation (`docs/submittingpatches.rst
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Note that Mesa uses gitlab for patches submission, review and discussions.
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