a618631f2dd708853a50a8ffd7e00bd100e19496
Most ops use the common handling in emit_alu in order to convert NIR sources to bifrost sources, but the "special" math op lowering handrolls the conversion (due to needing to reference the same source multiple times). Unfortunately, that handrolled lowering did not consider that there might be a non-identity swizzle on the source. In this case we would reference the wrong component of the source and generate garbage. Fixes all but two of the remaining failures on G31 in: dEQP-GLES2.functional.shaders.operator.exponential.*highp* The following tests are still broken due to some other issue: dEQP-GLES2.functional.shaders.operator.exponential.exp2.highp_float_fragment dEQP-GLES2.functional.shaders.operator.exponential.exp2.highp_vec2_fragment Signed-off-by: Chris Forbes <chrisforbes@google.com> Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6108>
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `Freenode's #dri-devel <irc://chat.freenode.net#dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.
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