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a58a66fe8577940cf07530b6235a386950ae04f7
mesa/src
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Marek Olšák a58a66fe85 st/mesa: add conversion for tessellation shaders
Based on code from Ilia Mirkin <imirkin@alum.mit.edu>.
2015-07-23 00:59:29 +02:00
..
egl
egl,dri_interface: use DRI2rendererQueryExtension to enable 3D textures & sRGB
2015-07-22 23:56:00 +02:00
gallium
winsys/radeon: implement buffer_unmap
2015-07-23 00:59:24 +02:00
gbm
gbm: do not build intermittent libgbm_dri static library
2015-07-22 16:35:27 +01:00
getopt
…
glsl
glsl: use separate varying slots for patch varyings
2015-07-23 00:59:29 +02:00
glx
dri3_open: don't leak the reply
2015-07-11 20:48:53 +01:00
gtest
mesa: Enable subdir-objects globally.
2015-06-26 12:55:25 +01:00
hgl
glapi/hgl: Drop extern "C" as it was added to glapi
2015-05-13 15:26:29 -04:00
loader
loader: use HAVE_LIBDRM instead of ! __NOT_HAVE_DRM_H
2015-07-22 16:35:25 +01:00
mapi
mapi: add ARB_tessellation_shader
2015-07-23 00:59:24 +02:00
mesa
st/mesa: add conversion for tessellation shaders
2015-07-23 00:59:29 +02:00
util
mesa: Detect and provide macros for function attributes pure and const.
2015-07-17 12:25:54 -07:00
Makefile.am
automake: rework the EGL build
2015-07-22 16:35:27 +01:00
SConscript
scons: rework the EGL build
2015-07-22 16:35:27 +01:00
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