Connor Abbott a0ca688a67 tu: Integrate WFI/WAIT_FOR_ME/WAIT_MEM_WRITES with cache tracking
Track them via pending_flush_bits. Previously WFI was only tracked in
flush_bits and WAIT_FOR_ME was emitted directly. This means that we don't
emit WAIT_FOR_ME or WAIT_FOR_IDLE if there wasn't a cache flush or other
write by the GPU. Also split up host writes from sysmem writes, as only
the former require WFI/WAIT_FOR_ME.

Along the way, I also realized that we were missing proper handling of
transform feedback counter writes which require WAIT_MEM_WRITES. Plumb
that through as well. And CmdDrawIndirectByteCountEXT needs a
WAIT_FOR_ME as it does not wait for WFI internally.

As an example of what this does, a typical barrier for transform
feedback with srcAccess = VK_TRANSFORM_FEEDBACK_WRITE_COUNTER_BIT_EXT
and dstAccess = VK_ACCESS_INDIRECT_COMMAND_READ_BIT used to emit on
A650:

- WAIT_FOR_IDLE

and now we emit:

- WAIT_MEM_WRITES
- WAIT_FOR_ME

So we've eliminated a useless WFI and added some necessary waits.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6007>
2020-07-24 19:20:44 +02:00
2020-01-18 11:39:32 +01:00
2020-07-15 20:49:24 +00:00
2020-04-01 01:13:21 +00:00
2019-10-18 16:42:40 +00:00
2020-04-29 23:52:43 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `Freenode's #dri-devel
<irc://chat.freenode.net#dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.
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