Kenneth Graunke 9e779e59b2 Revert "i965/tex_image: Reference the renderbuffer miptree in setTexBuffer2"
This reverts commit d80cbbeaff.

It turns out that formats do matter - the framebuffer's miptree has an
sRGB format, and the one we created did not.  This broke rendering when
using KWin compositing, GNOME Terminal Fedora (with a transparent
background), and Qt menu rendering in general, to name a few.

It's been a month and this hasn't been fixed, and I'm sick of reverting
this patch or applying NAK'd hacks and restarting various programs at
random times every day, multiple times a day, to keep my desktop
environment functional.

The only benefit of this patch was to prepare the way for modifiers,
which AFAIK aren't finished yet anyway, so there's really no downside
to reverting it.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=102924
2017-10-16 16:02:53 -07:00
2016-08-30 16:44:00 -04:00
2017-09-06 17:48:50 +01:00
2016-08-25 13:55:52 -07:00
2017-03-29 11:53:03 +01:00
2017-10-13 14:29:00 +03:00
2017-10-13 14:29:00 +03:00
2017-09-25 12:05:44 +01:00
2017-07-24 14:20:53 +01:00

File: docs/README.WIN32

Last updated: 21 June 2013


Quick Start
----- -----

Windows drivers are build with SCons.  Makefiles or Visual Studio projects are
no longer shipped or supported.

Run

  scons libgl-gdi

to build gallium based GDI driver.

This will work both with MSVS or Mingw.


Windows Drivers
------- -------

At this time, only the gallium GDI driver is known to work.

Source code also exists in the tree for other drivers in
src/mesa/drivers/windows, but the status of this code is unknown.

Recipe
------

Building on windows requires several open-source packages. These are
steps that work as of this writing.

- install python 2.7
- install scons (latest)
- install mingw, flex, and bison
- install pywin32 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs
  get pywin32-218.4.win-amd64-py2.7.exe
- install git
- download mesa from git
  see https://www.mesa3d.org/repository.html
- run scons

General
-------

After building, you can copy the above DLL files to a place in your
PATH such as $SystemRoot/SYSTEM32.  If you don't like putting things
in a system directory, place them in the same directory as the
executable(s).  Be careful about accidentially overwriting files of
the same name in the SYSTEM32 directory.

The DLL files are built so that the external entry points use the
stdcall calling convention.

Static LIB files are not built.  The LIB files that are built with are
the linker import files associated with the DLL files.

The si-glu sources are used to build the GLU libs.  This was done
mainly to get the better tessellator code.

If you have a Windows-related build problem or question, please post
to the mesa-dev or mesa-users list.
S
Description
No description provided
Readme 538 MiB
Languages
C 75.5%
C++ 17.2%
Python 2.7%
Rust 1.8%
Assembly 1.5%
Other 1%