Kenneth Graunke 9d6ca7c3d0 i965: Only emit 1 viewport when possible.
In core profile, we support up to 16 viewports.  However, in the
majority of cases, only 1 of them is actually used - we only need
the others if the last shader stage prior to the rasterizer writes
gl_ViewportIndex.

Processing all 16 viewports adds additional CPU overhead, which hurts
CPU-intensive workloads such as Glamor.  This meant that switching to
core profile actually penalized Glamor to an extent, which is
unfortunate.

This patch tracks the number of relevant viewports, switching between
1 and ctx->Const.MaxViewports if gl_ViewportIndex is written.  A new
BRW_NEW_VIEWPORT_COUNT flag tracks this.  This could mean re-emitting
viewport state when switching, but hopefully this is offset by doing
1/16th of the work in the common case.  The new flag is also lighter
weight than BRW_NEW_VUE_MAP_GEOM_OUT, which we were using in one case.

According to Eric Anholt, x11perf -copypixwin10 performance improves by
11.5094% +/- 3.10841% (n=10) on his Skylake.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Acked-by: Anuj Phogat <anuj.phogat@gmail.com>
2016-10-03 18:41:10 -07:00
2016-08-31 17:06:54 -07:00
2016-08-30 16:44:00 -04:00
2016-08-31 17:06:54 -07:00
2016-08-25 13:55:52 -07:00
2016-05-25 12:23:12 -06:00

File: docs/README.WIN32

Last updated: 21 June 2013


Quick Start
----- -----

Windows drivers are build with SCons.  Makefiles or Visual Studio projects are
no longer shipped or supported.

Run

  scons libgl-gdi

to build gallium based GDI driver.

This will work both with MSVS or Mingw.


Windows Drivers
------- -------

At this time, only the gallium GDI driver is known to work.

Source code also exists in the tree for other drivers in
src/mesa/drivers/windows, but the status of this code is unknown.

Recipe
------

Building on windows requires several open-source packages. These are
steps that work as of this writing.

- install python 2.7
- install scons (latest)
- install mingw, flex, and bison
- install pywin32 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs
  get pywin32-218.4.win-amd64-py2.7.exe
- install git
- download mesa from git
  see http://www.mesa3d.org/repository.html
- run scons

General
-------

After building, you can copy the above DLL files to a place in your
PATH such as $SystemRoot/SYSTEM32.  If you don't like putting things
in a system directory, place them in the same directory as the
executable(s).  Be careful about accidentially overwriting files of
the same name in the SYSTEM32 directory.

The DLL files are built so that the external entry points use the
stdcall calling convention.

Static LIB files are not built.  The LIB files that are built with are
the linker import files associated with the DLL files.

The si-glu sources are used to build the GLU libs.  This was done
mainly to get the better tessellator code.

If you have a Windows-related build problem or question, please post
to the mesa-dev or mesa-users list.
S
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