Pierre-Eric Pelloux-Prayer 9d4d9e6150 ac/llvm: enable wqm for ac_build_quad_swizzle from ac_build_fs_interp_mov
Without this, WQM is only used for the lds_param_load like this:

   s_wqm_b64 exec, exec
   lds_param_load v5, attr0.x wait_vdst:15
   s_mov_b64 exec, s[0:1]
   v_mov_b32_dpp v5, v5 quad_perm:[0,0,0,0] row_mask:0xf bank_mask:0xf

With this change we get:
   s_wqm_b64 exec, exec
   lds_param_load v5, attr0.x wait_vdst:15
   s_mov_b64 exec, s[0:1]
   ...
   s_wqm_b64 exec, exec
   v_mov_b32_dpp v5, v5 quad_perm:[0,0,0,0] row_mask:0xf bank_mask:0xf
   s_mov_b64 exec, s[0:1]

This fixes KHR-GL46.shaders.uniform_block.random.nested_structs_instance_arrays.0
and other similar tests with LLVM.

Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32959>
2025-01-17 09:55:45 +00:00
2022-11-22 19:04:13 +00:00
2025-01-16 22:57:52 +00:00
2025-01-08 20:37:51 +00:00
2023-11-02 11:37:46 +00:00
2024-05-13 14:32:12 +00:00
2025-01-16 12:24:32 +00:00
2024-11-18 22:29:14 +00:00
2024-11-07 17:57:57 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://docs.mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ meson setup build
  $ ninja -C build/
  $ sudo ninja -C build/ install

Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://docs.mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.
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