9c8b6754b0d8a908b1c09815ff90b42bc7de0bff
in a scenario where an ordered read op occurs for an image,
successive read-only barriers SHOULD be able to be promoted
...but they can't, because there isn't yet a mechanism for handling layout
transitions between the unordered cmdbuf and the ordered cmdbuf,
meaning that promoting e.g., a SHADER_READ_ONLY barrier after a TRANSFER_SRC
barrier will leave the image with the wrong layout for the transfer op:
TRANSFER_SRC(unordered) -> COPY(ordered) -> SHADER_READ_ONLY(unordered)
becomes
TRANSFER_SRC(unordered) -> SHADER_READ_ONLY(unordered) -> COPY(ordered)
ideally I'll get around to figuring this out at some point
affects:
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32i.texture2d_array_to_renderbuffer
Fixes: bf0af0f8ed ("zink: move all barrier-related functions to c++")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23035>
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.
Description
Languages
C
75.5%
C++
17.2%
Python
2.7%
Rust
1.8%
Assembly
1.5%
Other
1%