Files
mesa/src
Timothy Arceri 9b85142e40 mesa: fix reuse of deleted texture object
Deleting a texture object will only cause it to be unbound from the
current context. To avoid reusing something that it still bound in
another context we need to check the DeletePending flag first.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Fixes: 842c91300f ("mesa: enable GL name reuse by default for all drivers except virgl")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/12710
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/12722
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/12830
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34091>
2025-03-25 05:53:51 +00:00
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