Files
mesa/src
Alyssa Rosenzweig 97f9f7ab0a asahi: implement point sprites w/o shader key
we can replace varyings with point sprites, we just need to fix up .zw
appropriately. do that with some bcsels, ALU is cheap.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26963>
2024-01-10 08:44:38 -04:00
..
2023-10-09 18:43:09 +00:00
2023-08-18 21:33:14 +00:00
2024-01-09 13:45:38 +00:00