96c2851586e8d76397823624321d5d24b3d22b36
virgl_transfer_queue_is_queued was used to avoid flushing. That fails when the resource is being accessed by previous cmdbufs but not the current one. The new approach of tracking the valid buffer range does not apply to textures however. But hopefully it is fine because the goal is to avoid waiting for this scenario glBufferSubData(..., offset, size, data1); glDrawArrays(...); // append new vertex data glBufferSubData(..., offset+size, size, data2); glDrawArrays(...); If glTex(Sub)Image* turns out to be an issue, we will need to track valid level/layer ranges as well. v2: update virgl_buffer_transfer_extend as well v3: do not remove virgl_transfer_queue_is_queued Signed-off-by: Chia-I Wu <olvaffe@gmail.com> Reviewed-by: Alexandros Frantzis <alexandros.frantzis@collabora.com> (v1) Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org> (v2)
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.html <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.html <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `Freenode's #dri-devel <irc://chat.freenode.net#dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.html <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.html <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses email mailing-lists for patches submission, review and discussions.
Description
Languages
C
75.5%
C++
17.2%
Python
2.7%
Rust
1.8%
Assembly
1.5%
Other
1%