Marcin Ślusarz 904bd8f358 anv: handle push descriptor sets when they are sent with push constants
When vkCmdPushDescriptorSetKHR is used, the descriptor set is allocated
internally without belonging to any pool. Such descriptor set will be
visible on the GPU side because it's a part of the dynamic state stream,
but we still have to store its address in the array of descriptor sets.

Complements: 379b9bb7b0 ("anv: Support fetching descriptor addresses from push constants")

Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11577>
2021-06-30 08:41:41 +00:00
2021-06-29 18:37:55 +00:00
2021-06-24 16:14:38 +00:00
2021-05-07 13:41:38 +00:00
2021-05-05 18:53:08 +00:00
2021-04-14 21:11:07 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


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