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even with a 256x256 map, it is over 1 GiB of texture memory allocated. Also, individually, it was disabled in most of the tests as it is either too slow or results in an OOM Signed-off-by: Ritesh Raj Sarraf <ritesh.sarraf@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36493>