ci: Add test streaming-texture-leak to all-skips

even with a 256x256 map, it is over 1 GiB of texture memory
allocated. Also, individually, it was disabled in most of
the tests as it is either too slow or results in an OOM

Signed-off-by: Ritesh Raj Sarraf <ritesh.sarraf@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36493>
This commit is contained in:
Ritesh Raj Sarraf
2025-08-01 14:32:50 +05:30
committed by Marge Bot
parent 4af3dcd969
commit 1e92d6f369
20 changed files with 7 additions and 25 deletions
+7
View File
@@ -113,3 +113,10 @@ spec@arb_program_interface_query@arb_program_interface_query-getprogramresourcei
# but don't swap.
spec@!opengl 1.0@gl-1.0-swapbuffers-behavior
spec@!opengl 1.1@read-front
# Skip test everywhere
# Because even with a 256x256 map, it is over 1 GiB of texture memory
# allocated
# Also, individually, it was disabled in most of the tests as it is
# either too slow or results in an OOM
spec@!opengl 1.1@streaming-texture-leak
-3
View File
@@ -24,9 +24,6 @@ dEQP-GLES2.functional.shaders.loops.*dynamic.*vertex
# https://gitlab.freedesktop.org/mesa/piglit/-/issues/104
spec@ext_external_objects@vk-.*
# Slow piglit tests (> 1 minute to run)
spec@!opengl 1.1@streaming-texture-leak
# Versions / Extensions not supported
spec@!opengl 3.*
spec@!opengl 4.*
-1
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@@ -1,5 +1,4 @@
# Slow piglit tests (> 1 minute to run)
spec@!opengl 1.1@streaming-texture-leak
spec@!opengl 1.2@tex3d-maxsize
# Slow CL tests (> 5 minute to run)
@@ -470,7 +470,6 @@ spec@!opengl 1.1@polygon-mode-offset@config 6: Expected white pixel on right edg
spec@!opengl 1.1@polygon-mode-offset@config 6: Expected white pixel on top edge,Fail
spec@!opengl 1.1@polygon-mode-offset,Fail
spec@!opengl 1.1@polygon-offset,Fail
spec@!opengl 1.1@streaming-texture-leak,Timeout
spec@!opengl 1.1@texwrap 1d bordercolor,Fail
spec@!opengl 1.1@texwrap 1d bordercolor@GL_RGBA8- border color only,Fail
spec@!opengl 1.1@texwrap 1d proj bordercolor,Fail
@@ -9,7 +9,6 @@ glx.*
shaders@glsl-uniform-interstage-limits@subdivide 5
shaders@glsl-uniform-interstage-limits@subdivide 5- statechanges
spec@arb_internalformat_query2@all internalformat_<x>_type pname checks
spec@!opengl 1.1@streaming-texture-leak
spec@arb_map_buffer_alignment@arb_map_buffer_alignment-map-invalidate-range
spec@!opengl 1.0@depth-clear-precision-check
spec@arb_point_parameters@arb_point_parameters-point-attenuation
@@ -26,7 +26,6 @@ spec@!opengl 1.1@gl-1.1-drawarrays-vertex-count
spec@!opengl 1.4@triangle-rasterization-overdraw
# oom
spec@!opengl 1.1@streaming-texture-leak
spec@!opengl 1.2@tex3d-maxsize
# Allocates >1GB CPU memory and more GPU, and ooms.
@@ -2,8 +2,6 @@
KHR-GLES2.texture_3d.filtering.combinations.*linear_mipmap_linear
KHR-GLES2.texture_3d.filtering.sizes.*linear_mipmap_linear
shaders@glsl-predication-on-large-array
# This one is a pass, but not in time to fit into the 60 seconds limit.
spec@!opengl 1.1@streaming-texture-leak
# I'm running it with gl_rgba8_snorm
glx@
@@ -2,8 +2,6 @@
KHR-GLES2.texture_3d.filtering.combinations.*linear_mipmap_linear
KHR-GLES2.texture_3d.filtering.sizes.*linear_mipmap_linear
shaders@glsl-predication-on-large-array
# This one is a pass, but not in time to fit into the 60 seconds limit.
spec@!opengl 1.1@streaming-texture-leak
# I'm running it with gl_rgba8_snorm
glx@
@@ -2,8 +2,6 @@
KHR-GLES2.texture_3d.filtering.combinations.*linear_mipmap_linear
KHR-GLES2.texture_3d.filtering.sizes.*linear_mipmap_linear
shaders@glsl-predication-on-large-array
# This one is a pass, but not in time to fit into the 60 seconds limit.
spec@!opengl 1.1@streaming-texture-leak
# I'm running it with gl_rgba8_snorm
glx@
@@ -3,7 +3,6 @@ glx@
# Timeouts
KHR-GL46.copy_image.functional
spec@!opengl 1.1@streaming-texture-leak
spec@arb_gpu_shader5@texturegatheroffset@fs-r-0-unorm-2d-const
spec@arb_gpu_shader5@texturegatheroffset@vs-rg-1-uint-2darray-const
spec@arb_texture_buffer_object@subdata-sync
@@ -21,7 +21,6 @@ spec@arb_shader_clock@execution@clock.*
# These run OOM and migth hang?
spec@arb_texture_buffer_object@texture-buffer-size-clamp.*
spec@!opengl 1.1@streaming-texture-leak
spec@arb_uniform_buffer_object@maxuniformblocksize.*
# implicit modifier selection not currently supported
@@ -29,5 +29,4 @@ spec@arb_shader_clock@execution@clock.*
# These run OOM and migth hang?
spec@arb_texture_buffer_object@texture-buffer-size-clamp.*
spec@!opengl 1.1@streaming-texture-leak
spec@arb_uniform_buffer_object@maxuniformblocksize.*
@@ -29,7 +29,6 @@ spec@arb_shader_clock@execution@clock.*
# These run OOM and migth hang?
spec@arb_texture_buffer_object@texture-buffer-size-clamp.*
spec@!opengl 1.1@streaming-texture-leak
spec@arb_uniform_buffer_object@maxuniformblocksize.*
# implicit modifier selection not currently supported
@@ -29,5 +29,4 @@ spec@arb_shader_clock@execution@clock.*
# These run OOM and migth hang?
spec@arb_texture_buffer_object@texture-buffer-size-clamp.*
spec@!opengl 1.1@streaming-texture-leak
spec@arb_uniform_buffer_object@maxuniformblocksize.*
@@ -27,7 +27,6 @@ spec@arb_shader_clock@execution@clock.*
# These run OOM and migth hang?
spec@arb_texture_buffer_object@texture-buffer-size-clamp.*
spec@!opengl 1.1@streaming-texture-leak
spec@arb_uniform_buffer_object@maxuniformblocksize.*
# implicit modifier selection not currently supported
@@ -29,7 +29,6 @@ spec@arb_shader_clock@execution@clock.*
# These run OOM and migth hang?
spec@arb_texture_buffer_object@texture-buffer-size-clamp.*
spec@!opengl 1.1@streaming-texture-leak
spec@arb_uniform_buffer_object@maxuniformblocksize.*
# implicit modifier selection not currently supported
-1
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@@ -250,7 +250,6 @@ spec@!opengl 1.1@polygon-mode-offset@config 6: Expected blue pixel in center,Fai
spec@!opengl 1.1@polygon-mode-offset@config 6: Expected white pixel on right edge,Fail
spec@!opengl 1.1@polygon-mode-offset@config 6: Expected white pixel on top edge,Fail
spec@!opengl 1.1@polygon-mode-offset,Fail
spec@!opengl 1.1@streaming-texture-leak,Crash
spec@!opengl 2.0@gl-2.0-edgeflag,Fail
spec@!opengl 2.0@gl-2.0-edgeflag-immediate,Fail
spec@!opengl 2.1@pbo,Fail
-1
View File
@@ -20,7 +20,6 @@ dEQP-VK.api.object_management.max_concurrent.query_pool
spec@!opengl 1.1@longprim
# OOMs
spec@!opengl 1.1@streaming-texture-leak
tex3d-maxsize
# Takes absurdly long, sometimes flaking due to the 60s timeout
-2
View File
@@ -209,7 +209,6 @@ spec@!opengl 1.1@polygon-mode-offset@config 6: Expected blue pixel in center,Fai
spec@!opengl 1.1@polygon-mode-offset@config 6: Expected white pixel on right edge,Fail
spec@!opengl 1.1@polygon-mode-offset@config 6: Expected white pixel on top edge,Fail
spec@!opengl 1.1@polygon-mode-offset,Fail
spec@!opengl 1.1@streaming-texture-leak,Crash
spec@!opengl 2.0@gl-2.0-edgeflag,Fail
spec@!opengl 2.0@gl-2.0-edgeflag-immediate,Fail
spec@!opengl 2.1@pbo,Fail
@@ -537,7 +536,6 @@ afbcp-spec@!opengl 1.1@polygon-mode-offset@config 6: Expected blue pixel in cent
afbcp-spec@!opengl 1.1@polygon-mode-offset@config 6: Expected white pixel on right edge,Fail
afbcp-spec@!opengl 1.1@polygon-mode-offset@config 6: Expected white pixel on top edge,Fail
afbcp-spec@!opengl 1.1@polygon-mode-offset,Fail
afbcp-spec@!opengl 1.1@streaming-texture-leak,Crash
afbcp-spec@!opengl 2.0@gl-2.0-edgeflag,Fail
afbcp-spec@!opengl 2.0@gl-2.0-edgeflag-immediate,Fail
afbcp-spec@!opengl 2.1@pbo,Fail
-1
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@@ -14,7 +14,6 @@ dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.36
spec@!opengl 1.1@longprim
# OOMs
spec@!opengl 1.1@streaming-texture-leak
tex3d-maxsize
# Takes absurdly long, sometimes flaking due to the 60s timeout