Olivia Lee 8e4c6990a1 panvk: implement non uniform indexing except for input attachments
We need to lower everything on bifrost, and everything except nonuniform
texture offsets on valhall. With texture offsets, the hardware supports
nonuniform offsets passed in a staging register, but does not support
passing nonuniform offsets as src1 in the narrow layout. We need to make
sure we check for this if we implement narrow offsetms later.

Input attachments are skipped in this commit because they need
additional changes.

Signed-off-by: Olivia Lee <olivia.lee@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35408>
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`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://docs.mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ meson setup build
  $ ninja -C build/
  $ sudo ninja -C build/ install

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-------

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Bug reports
-----------

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(`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_).


Contributing
------------

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documentation (`docs/submittingpatches.rst
<https://docs.mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.
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