8da4de7c16197fffe01d4e3ac5c1cc58e0d9212a
The main reason is getting nir_lower_io_to_temporaries and nir_opt_peephole_select to get some switch/ifelse with store outputs simplified out, as some tests were failing because the v3d compiler was not able to handle them. As this needed some extra lowerings to get that working, we are also revamping the full nir processing. Heavily based on intel preprocess/optimize nir passes. As mentioned on some other v3dv commits, some of this work could be done by adding those passes to the v3d compiler, allowing to avoid some duplication. But at this point we prefer to keep the v3d compiler untouched as much as possible. This could be revisited on the future. We also remove some passes that are unnedeed or we already know are called by v3d_compiler. Although we try to not add too many passes, we are already adding passes in advance that we think that would be useful in the near-term. Among others, gets the following tests working: dEQP-VK.binding_model.descriptor_copy.graphics.storage* dEQP-VK.binding_model.descriptor_copy.graphics.uniform* Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `Freenode's #dri-devel <irc://chat.freenode.net#dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.
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