10730663a1
Add book and samples to the list of dirs that are built. Reword some notes about the build process.
95 lines
4.1 KiB
Plaintext
95 lines
4.1 KiB
Plaintext
File: docs/README.WIN32
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Last updated: Aug 15, 2002 - Karl Schultz - kschultz@users.sourceforge.net
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Quick Start
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If you have Microsoft Visual C++ 6.0 installed, simply go to the top directory
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of the Mesa distribution and type 'nmake -f Makefile.win NODEBUG=1' for
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an optimized build. Note that you may have to run ...VC98/BIN/VCVARS32.BAT
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to set up the appropriate compiler environment variables.
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Details and Notes
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- Building Mesa as noted above should visit and build the following:
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src MesaGL.dll, MesaGL.lib, osmesa.dll, osmesa.lib
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si-glu MesaGLU.dll, MesaGLU.lib
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src-glut glut32.dll, glut32.lib
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demos a handful of demo executables.
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book more examples
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samples more examples
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- After building, you can copy the above DLL files to a place in your PATH
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such as $SystemRoot/SYSTEM32. If you don't like putting things in a
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system directory, place them in the same directory as the executable(s).
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For example, you can copy the DLL files to the demos directory if you
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just want to run the demos. The build process places the DLL and LIB files
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in the ./lib directory. The makefile creates this directory if it does
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not already exist.
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- The make targets 'clean' and 'clobber' will remove objects and libraries.
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But the files in ./lib are never cleaned.
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- The make target 'install' will take its best shot at copying DLL files,
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LIB files, and headers to the right places. I strongly suggest that
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you examine the makefiles to make sure that 'install' doesn't do anything
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that you can't live with.
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- The makefiles are designed to work with Microsoft's NMAKE, and do,
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unfortunately, have some Microsoft-specific things in them. If you
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would like to use gcc or some other build tools like the Cygnus tools,
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then you will have to hack the makefiles to make them work with your
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tools. I'm sorry about this; I wasn't motivated to make this any
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different, but if you end up modifying the makefiles for your tools,
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you can send me the changes and I can apply the changes to the
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source tree.
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- There are no Microsoft Visual Studio project files. However, these
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should be very easy to create. One can use the compiler and linker
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options found in the makefiles to make quick progress in creating
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projects.
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- The DLL files are built so that the external entry points use the
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stdcall calling convention.
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- Static LIB files are not built. The LIB files that are built with
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the current makefiles are the linker import files associated with
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the DLL files. If static LIB's are desired, it should not be too
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difficult to modify the makefiles to generate them.
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- The si-glu sources are used to build the GLU libs. This was done
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mainly to get the better tessellator code.
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- The osmesa driver builds and should work on Windows as well as
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any other platform.
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- The Windows driver (in src/Windows) builds and runs at least at
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a minimal level. I modified this driver to work with the new
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Mesa 4.0 code and driver architecture, but I did not do a great
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deal of optimization and testing. There are many opportunities
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for optimization, many of which can be done by coding more specific
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paths for the rasterizers. See src/osmesa/osmesa.c for some good
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examples.
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- There is DirectDraw support in the Windows driver, updated by
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Daniel Slater. You'll need to uncomment the #define DDRAW line
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in src/Windows/wmesadef.h and add ddraw.lib to the list of libraries
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in src/Makefile.win. On some systems, you will acheive significantly
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higher framerates with DirectDraw.
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- Some of the more specialized code like FX drivers, stereo, and
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parallel support isn't compiled or tested. I left much of this
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code alone, but it may need some work to get it 'turned on' again.
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- No assembly code is compiled or assembled. Again, this may need
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some work to turn it back on or use it again.
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If you have a Windows-related build problem or question, it is
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probably better to direct it to me (kschultz@users.sourceforge.net),
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rather than directly to the other Mesa developers. I will help you
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as much as I can. I also monitor the Mesa mailing lists and will
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answer questions in this area there as well.
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Karl Schultz
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