Mike Blumenkrantz 8be35803a5 mesa/st: rework psiz lowering
the context flag is immutable, and it's set by drivers that always
require the shader to export a psiz value for rasterization

"always" is all cases except GL_VERTEX_PROGRAM_POINT_SIZE being
enabled, in which case it should be assumed that the shader already
writes it, and no changes should be made

thus the shader key value can be changed to reflect that, when set,
it requires the shader to export a psiz value if it doesn't already

Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13588>
2021-11-04 01:54:07 +00:00
2021-11-04 00:38:53 +00:00
2021-11-04 01:54:07 +00:00
2021-05-07 13:41:38 +00:00
2021-11-03 20:48:43 +00:00
2021-10-13 20:52:19 +01:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

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---------------

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Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

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