Emma Anholt 8b75b72613 anv+hasvk: Use driconf to disable 16-bit for zink.
The HW can technically execute 16-bit operations, but the restrictions on
16-bit ALU ops are so great that it ends up not being a win for
GLES-on-Vulkan to lower mediump to 16-bit operations, at least with the
current state of the Intel compiler.  This brings zink-on-anv in line with
iris and angle-on-anv for mediump behavior (ANGLE uses RelaxedPrecision,
which we ignore).

Perf on some angle traces on my brya (ADL) and i9-9900K (CFL):

ADL zink pubg_mobile_battle_royale:  +13.4574% +/- 5.2046% (n=5)
CFL zink pubg_mobile_battle_royale:  +29.5332% +/- 0.646585% (n=6)
ADL zink aztec_ruins_high:           +5.78027% +/- 4.80645% (n=4)
CFL zink aztec_ruins_high:           -1.10641% +/- 0.140562% (n=12)
ADL zink trex_200:                   +5.86956% +/- 2.09633% (n=10)
CFL zink trex_200:                   +9.72136% +/- 0.749261% (n=10)

Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21775>
2023-03-09 02:27:01 +00:00
2022-11-22 19:04:13 +00:00
2023-03-03 05:25:35 +00:00
2022-10-20 22:52:06 +00:00
2022-01-19 15:17:17 +00:00
2022-11-21 23:09:30 +00:00
2023-02-18 00:44:43 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.
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