8a433028506ed4ce0d535c7551bbaf25a74ec19d
This modifies gfxstream to use standard Vulkan headers, and updates to 1.3.269. Previously, the headers were mostly standard, but added in vk_android_native_buffer into vulkan_core.h. That breaks down when using auto-gen scripts from outside gfxstream, which will happen in a subsequent patchset. For vk_native_buffer_android, we can simply provide a vk_android_native_buffer_gfxstream.h. Long-term, vk_native_buffer_android.h should be deprecated in favor of VK_ANDROID_external_memory_android_hardware_buffer, in Android's libvulkan and elsewhere. For the Vulkan headers, the new procedure is generate them in the directions found here in the following repos: https://github.com/KhronosGroup/Vulkan-Headers https://github.com/KhronosGroup/Vulkan-Hpp Those headers can be copied over using cp. For gfxstream encoder + decoders, that's still generated via ./generate-gfxstream-vulkan.sh The only catch is you must use the same vk.xml for Vulkan-Headers, Vulkan-Hpp, and for the cereal generator. The recommended flow is use whatever the xml is in Vulkan-Headers ToT and copy to Vulkan-Hpp and cerealgenerator.py before running those scripts. The End2End tests that relied on vk_android_native_buffer were also modified. Long-term, the AHB extension could be used instead of ANB for tests. Reviewed-by: Aaron Ruby <aruby@blackberry.com> Acked-by: Yonggang Luo <luoyonggang@gmail.com> Acked-by: Adam Jackson <ajax@redhat.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27246>
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://docs.mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_): .. code-block:: sh $ meson setup build $ ninja -C build/ $ sudo ninja -C build/ install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://docs.mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.
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