89663828ea6f8f51c1685300641f7d8c87807cf7
Looking at VOPD things, shifts are not very likely to get dual issued but plain moves are. Looking at RDNA2 v_lshrrev_b64 are half the perf of v_mov_b32 (but you need twice as many moves), so on GFX11 this likely reaches the threshold where moves are faster. Totals from 68400 (50.70% of 134906) affected shaders: CodeSize: 275489516 -> 275459536 (-0.01%); split: -0.01%, +0.00% Instrs: 51775474 -> 51991286 (+0.42%) Latency: 589884847 -> 589066439 (-0.14%); split: -0.15%, +0.01% InvThroughput: 127154986 -> 126037619 (-0.88%); split: -0.88%, +0.00% Copies: 3756157 -> 3976193 (+5.86%) Branches: 1259604 -> 1260072 (+0.04%) Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19633>
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.
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