893ddb068fcc74465f318582bebbee7e397067c4
glGetPointerv was de-deprecated in GL 4.3, because GL 4.3 adds functionality from KHR_debug and ARB_debug_output, which require glGetPointerv. This patch modifies _mesa_create_exec_table() to populate glGetPointerv in the dispatch table for core contexts. Technically this is not in compliance with the spec--what we really ought to do for core contexts is expose glGetPointerv only when a GL 4.3 context is in use or one of the two extensions is present. However, it seems silly to go to that extra work, since the only client-visible effect would be for glGetPointerv to raise an INVALID_OPERATION error instead of an INVALID_ENUM error. Besides, the other functions set up by _mesa_create_exec_table() only depend on the API in use, not on the GL version or extensions supported. Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Jordan Justen <jordan.l.justen@intel.com> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
File: docs/README.WIN32 Last updated: 23 April 2011 Quick Start ----- ----- Windows drivers are build with SCons. Makefiles or Visual Studio projects are no longer shipped or supported. Run scons osmesa mesagdi to build classic mesa Windows GDI drivers; or scons libgl-gdi to build gallium based GDI driver. This will work both with MSVS or Mingw. Windows Drivers ------- ------- At this time, only the gallium GDI driver is known to work. Source code also exists in the tree for other drivers in src/mesa/drivers/windows, but the status of this code is unknown. General ------- After building, you can copy the above DLL files to a place in your PATH such as $SystemRoot/SYSTEM32. If you don't like putting things in a system directory, place them in the same directory as the executable(s). Be careful about accidentially overwriting files of the same name in the SYSTEM32 directory. The DLL files are built so that the external entry points use the stdcall calling convention. Static LIB files are not built. The LIB files that are built with are the linker import files associated with the DLL files. The si-glu sources are used to build the GLU libs. This was done mainly to get the better tessellator code. If you have a Windows-related build problem or question, please post to the mesa-dev or mesa-users list.
Description
Languages
C
75.5%
C++
17.2%
Python
2.7%
Rust
1.8%
Assembly
1.5%
Other
1%