Files
mesa/src
Lucas Stach 8644b59b5d etnaviv: mask correct channel for RB swapped rendertargets
Now that we support RB swapped targets by using a shader variant, we
must derive the color mask from both the blend state and the bound
framebuffer.

Fixes piglit: fbo-colormask-formats

Fixes: 7f62ffb68a ("etnaviv: add support for rb swap")
Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Lucas Stach <dev@lynxeye.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
2017-06-16 15:26:23 +02:00
..
2016-08-31 17:06:54 -07:00
2017-01-20 11:40:52 -08:00