83f8b19f9b72eb618fe6f8504978f5d6133675ec
This code was written but (rightfully) commented out, because it referenced non-existing vulkan formats. The correct vulkan analogs come in the form _PACK16 and _PACK32, respectively, which have their component ordering in high->low bit order. This is compatible with the DRM format ordering on little endian systems, so we can just implement them all in the obvious way. On big endian systems, the _PACKN formats have no analogs, because the corresponding DRM formats are specified as always being little endian. I implemented all of the formats I could, while excluding those that don't map to vulkan at all (e.g. BGRA1010102), and commenting out the ones that require an extra extension (e.g. ARGB4444) because they probably need to be checked for extension presence first. List slightly re-ordered to make it more neatly organized. Tested working with the 2101010 and 565 variants. Was not able to test the 4444 or 1555 formats, but I verified the channel order was correct so they should be working in theory. Signed-off-by: Niklas Haas <git@haasn.xyz> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9737>
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.
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