Karol Herbst 83cf765f8e nak: run nir_opt_move nir_move_load_ubo
Usually we can fold most ldc and ldcx into the instruction using it,
however there are a couple of cases where we can't, e.g. when there is an
indirect offset.

Moving the ldc(x) down to the consumer leads to increase value ranges for
uniform registers, but lowering them for normal registers.

Totals:
CodeSize: 914650304 -> 914469536 (-0.02%); split: -0.05%, +0.03%
Number of GPRs: 3879754 -> 3863818 (-0.41%); split: -0.42%, +0.01%
Static cycle count: 1073273107 -> 1073101189 (-0.02%); split: -0.09%, +0.08%
Spills to reg: 67219 -> 67707 (+0.73%); split: -0.10%, +0.83%
Fills from reg: 79733 -> 80456 (+0.91%); split: -0.10%, +1.01%
Max warps/SM: 3666036 -> 3672668 (+0.18%); split: +0.18%, -0.00%

Totals from 24235 (27.66% of 87622) affected shaders:
CodeSize: 444747392 -> 444566624 (-0.04%); split: -0.11%, +0.07%
Number of GPRs: 1360384 -> 1344448 (-1.17%); split: -1.20%, +0.03%
Static cycle count: 806310857 -> 806138939 (-0.02%); split: -0.12%, +0.10%
Spills to reg: 35826 -> 36314 (+1.36%); split: -0.19%, +1.55%
Fills from reg: 31863 -> 32586 (+2.27%); split: -0.26%, +2.53%
Max warps/SM: 911328 -> 917960 (+0.73%); split: +0.74%, -0.01%

Reviewed-by: Mel Henning <mhenning@darkrefraction.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36536>
2025-08-19 17:29:07 +00:00
2025-02-23 00:31:59 +01:00
2025-08-08 19:38:54 +00:00
2025-08-12 01:17:26 -07:00
2025-01-08 20:37:51 +00:00
2025-02-09 08:13:27 +00:00
2023-11-02 11:37:46 +00:00
2025-07-24 16:12:10 +00:00
2025-07-26 00:33:59 +00:00
2024-11-18 22:29:14 +00:00
2025-07-16 13:50:24 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://docs.mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ meson setup build
  $ ninja -C build/
  $ sudo ninja -C build/ install

Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://docs.mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.
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