Eric Anholt 82392e0bb9 mesa/st: Make sure to unbind cb0 on transition away from gs/tess shaders.
This atom tries to unbind cb0 when it's not used any more (the params &&
params->NumParameters check), but if you transitioned to not having a
gs/tess enabled at all, you'd skip unbinding it.  This was mostly
harmless, since if you don't have a GS, why are you looking at GS
constants?  However, if a new program came along that didn't use cb0 at
all, we wouldn't end up in this atom to get the disable, and now you have
a GS enabled but a GS constbuf pointing at potentially freed data.

Dereferencing the freed cb0 data ended up happening in freedreno's
fallback UBO upload path with this combination of tests (which execute in
that order):

dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.uniform.geometry.sampler2darray
dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.const_literal_fragment
dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.dynamically_uniform_geometry

and it seems also affected softpipe as well.

Reviewed-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9070>
2021-02-18 00:49:00 +00:00
2020-08-06 09:46:48 +00:00
2020-01-18 11:39:32 +01:00
2021-02-17 19:10:42 +00:00
2020-08-06 09:46:48 +00:00
2019-10-18 16:42:40 +00:00
2021-01-13 09:46:19 -08:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


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-----------

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------------

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documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.
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