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mesa/docs/relnotes-7.11.html
Brian Paul 9d20849516 mesa: remove GL_SGI_texture_color_table support
It was only implemented in the swrast driver and probably not used by
any applications.  A modern app would use a dependent/chained texture
lookup in the fragment shader.
2011-02-28 18:24:30 -07:00

1.4 KiB