Jason Macnak 7fb31361f4 Handle external fences in vkGetFenceStatus()
The vkGetFenceStatus() call can not be sent to the host for fences
that have imported an external payload (sync fd) because the sync
fd does not exist on the host. A fence used as part of a swapchain
present may be created in the unsignaled state. Then, during
vkQueuePresentKHR() on Android, vkQueueSignalReleaseImage() is used
to import a sync fd payload into the present fence. Prior to this
change, if the user (ANGLE) does vkGetFenceStatus() on this fence,
it would never appear as signaled because the sync fd fence is not
actuallly connected to the fence on the host and the host would just
always return the VK_NOT_READY from the fence's initial unsignaled
state.

This change also updates VkFence_Info to use a std::optional<int>
to make it possible to distinguish if a fence has an imported
already-signaled payload vs not having an imported payload.

Reviewed-by: Aaron Ruby <aruby@blackberry.com>
Acked-by: Yonggang Luo <luoyonggang@gmail.com>
Acked-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27246>
2024-09-19 20:06:03 +00:00
2024-09-12 18:14:00 +00:00
2024-09-12 18:17:52 +00:00
2024-09-18 22:25:17 +00:00
2024-01-24 10:02:10 +00:00
2023-11-02 11:37:46 +00:00
2024-05-13 14:32:12 +00:00
2024-09-09 15:59:52 +00:00
2024-07-19 16:37:23 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://docs.mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ meson setup build
  $ ninja -C build/
  $ sudo ninja -C build/ install

Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://docs.mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.
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