Files
mesa/src
Emma Anholt ecabc824c2 glsl: Drop the (v.x + v.y + v.z + v.w) -> dot(v, 1.0) optimization.
It's not connected up to anything at the moment, and even if I do enable
it for crocus HSW it only shaves 3 instructions off of one particular VS
in an old synthetic benchmark, not affecting anything else in shader-db.
I don't think anyone will care to ever fix or port this to NIR, let's just
retire it.

Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21353>
2023-02-22 21:45:35 +00:00
..
2023-02-21 19:59:14 +00:00
2023-02-22 11:58:57 +00:00
2023-02-22 17:55:40 +00:00
2023-02-18 00:44:43 +00:00