7e1d1e2caaa99828c75b6bea5cb8019e0af2dfe6
The default callback of nir_lower_phis_to_scalar internally uses is_phi_src_scalarizable to determine wether to scalarize a phi vector, however not doing that helps NAK. shader-db stats on ga102: Totals: CodeSize: 938039520 -> 938024464 (-0.00%); split: -0.00%, +0.00% SLM Size: 878396 -> 876376 (-0.23%) Static cycle count: 225000863 -> 224999103 (-0.00%); split: -0.00%, +0.00% Totals from 140 (0.16% of 87622) affected shaders: CodeSize: 1353760 -> 1338704 (-1.11%); split: -1.42%, +0.31% SLM Size: 8160 -> 6140 (-24.75%) Static cycle count: 316178 -> 314418 (-0.56%); split: -0.71%, +0.16% Reviewed-by: Mel Henning <mhenning@darkrefraction.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35604>
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://docs.mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_): .. code-block:: sh $ meson setup build $ ninja -C build/ $ sudo ninja -C build/ install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://docs.mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.
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