Kenneth Graunke 7d467f3c15 i965/blorp: Support blits between ARGB and XRGB formats.
Now that we have support for overriding alpha to 1.0, we can handle
blitting between these formats in either direction.

For now, we only support two XRGB formats: MESA_FORMAT_XRGB8888 and
MESA_FORMAT_RGBX8888_REV.  Most places only appear to worry about the
former, so ignore the latter for now.  We can always add it later.

NOTE: This is a candidate for the 9.1 branch.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Tested-by: Martin Steigerwald <martin@lichtvoll.de>
2013-02-06 10:01:03 -08:00
2013-01-10 22:01:31 +01:00
2013-02-04 15:44:38 -05:00
2013-01-22 14:33:38 -08:00
2013-01-10 22:01:31 +01:00
2013-01-31 09:01:15 +01:00

File: docs/README.WIN32

Last updated: 23 April 2011


Quick Start
----- -----

Windows drivers are build with SCons.  Makefiles or Visual Studio projects are
no longer shipped or supported.

Run

  scons osmesa mesagdi

to build classic mesa Windows GDI drivers; or

  scons libgl-gdi

to build gallium based GDI driver.

This will work both with MSVS or Mingw.


Windows Drivers
------- -------

At this time, only the gallium GDI driver is known to work.

Source code also exists in the tree for other drivers in
src/mesa/drivers/windows, but the status of this code is unknown.


General
-------

After building, you can copy the above DLL files to a place in your
PATH such as $SystemRoot/SYSTEM32.  If you don't like putting things
in a system directory, place them in the same directory as the
executable(s).  Be careful about accidentially overwriting files of
the same name in the SYSTEM32 directory.

The DLL files are built so that the external entry points use the
stdcall calling convention.

Static LIB files are not built.  The LIB files that are built with are
the linker import files associated with the DLL files.

The si-glu sources are used to build the GLU libs.  This was done
mainly to get the better tessellator code.

If you have a Windows-related build problem or question, please post
to the mesa-dev or mesa-users list.
S
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