Benjamin Lee 79517d8a65 panfrost: remove incorrect usage of MALI_PIXEL_KILL_STRONG_EARLY
On bifrost, zs_update_operation=STRONG_EARLY, is equivalent to
WEAK_EARLY except that it may test/update without waiting for pixel
dependencies if it can prove that the test will pass.

STRONG_EARLY no longer exists on valhall, and the value 2 is reserved.

Even on bifrost, all of our current uses of STRONG_EARLY are
incorrect. For color preload, the shader skips ATEST, so FORCE_EARLY is
required. In the no-FS case, ATEST is skipped by definition (because
there is no shader), so FORCE_EARLY is required.

Signed-off-by: Benjamin Lee <benjamin.lee@collabora.com>
Fixes: 519643bbe0 ("panfrost: Adjust the renderer state definition")
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32954>
2025-01-23 13:50:27 +00:00
2022-11-22 19:04:13 +00:00
2025-01-18 11:02:25 +00:00
2025-01-08 20:37:51 +00:00
2023-11-02 11:37:46 +00:00
2024-05-13 14:32:12 +00:00
2024-11-18 22:29:14 +00:00
2024-11-07 17:57:57 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://docs.mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ meson setup build
  $ ninja -C build/
  $ sudo ninja -C build/ install

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Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://docs.mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.
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