77092ca8f4f0a1a755c4f49f90d89e9a3606fc6e
The JIT generated FS shader has logic to obey sample mask when: multisample is enabled, or multisample is disabled but FS writes sample mask and pipe_rasterizer_state::no_ms_sample_mask_out. However it did not handle the case where multisample was disabled, FS did not write sample_mask, and sample mask was zero. Instead it relied upon the setup to discard the primitives, but that went away with commitda5840f3. We could restore the discard on zero mask behavior, but we would again blurring the semantics of rasterization discard. Instead this change adds logic to primitive setup to cull the primitives when sample mask is zero. Fixes:da5840f3("llvmpipe: Faithfully honour pipe_rasterizer_state::rasterizer_discard flag") Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20934>
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.
Description
Languages
C
75.5%
C++
17.2%
Python
2.7%
Rust
1.8%
Assembly
1.5%
Other
1%