Jason Ekstrand 76b8b854a5 radv: Use both aspects for depth/stencil blit destinations
Even with dynamic rendering, you have to bind both aspects of the image
if the image contains both depth and stencil.  One day, we may see this
restriction lifted but that will require deeper driver surgery into the
way we handle depth/stencil layouts.

Fixes: 42db590006 ("radv: convert the meta blit 2d path to dynamic rendering")
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18084>
2022-08-23 16:41:56 +00:00
2022-08-12 08:51:11 +00:00
2022-01-19 15:17:17 +00:00
2022-08-22 09:58:12 +00:00
2022-08-03 17:16:14 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


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