Samuel Pitoiset 725fc0ec03 radv: switch to on-demand PS epilogs for GPL
RADV currently has two paths for PS epilogs:
- the first one is mostly used by GPL to compile fragment shader epilogs
  as part of the graphics pipeline. It's supposed to be optimal because
  fragment shader epilogs are compiled in the pipeline and eventually
  cached.
- the second one (the "on-demand" path) is required when some dynamic
  states are used because otherwise it's just impossible to compile the
  fragment shader. These epilogs are compiled during cmdbuf recording
  when all needed info are known, they are also cached in memory. This
  is the main path for Zink.

Having two different paths isn't ideal for maintenance but there is
another problem. On RDNA3, alpha to coverage needs to be exported as
part of MRTZ when either depth/stencil/samplemask are exported. The
problem being that with GPL, the PSO multisample state can be NULL when
the frag shader lib is created, which means that we can't know if atc
needs to be exported or not, even if it's static. The solution seems to
to always use on-demand fragment shader epilogs for GPL on RDNA3.

So far, I think that switching to on-demand PS epilogs unconditionally
for GPL shouldn't hurt performance and that will simplify a lot of
things.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26398>
2023-12-06 08:01:45 +00:00
2022-11-22 19:04:13 +00:00
2023-12-01 10:41:24 +00:00
2023-11-02 11:37:46 +00:00
2022-11-21 23:09:30 +00:00
2023-10-25 19:56:42 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
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