722ffe9a739152626894acf4b1248f8848b88b96
VkLayer_MESA_anti_lag is a lightweight implicit layer which provides an open-source implementation of the VK_AMD_anti_lag vulkan extension. The algorithm used by this layer is very simplistic and only aims to minimize the delay between calls to vkQueueSubmit or vkQueueSubmit2 and the begin of the execution of the submission. In order to build VkLayer_MESA_anti_lag, pass -Dlayers=anti-lag to meson. It is possible to either install the layer or to use VK_ADD_IMPLICIT_LAYER_PATH=<buildpath>/share/vulkan/implicit_layer.d/ for testing purposes. (Keep in mind that you have to adjust the library_path in the json file in that case.) Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34242>
…
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://docs.mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_): .. code-block:: sh $ meson setup build $ ninja -C build/ $ sudo ninja -C build/ install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://docs.mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.
Description
Languages
C
75.5%
C++
17.2%
Python
2.7%
Rust
1.8%
Assembly
1.5%
Other
1%