6dabcb5bcfd5dc4c62dbdb1cfd1ea95e45a47f8a
This fixes a failed assertion in glDeleteLists() for the following case: list = glGenLists(1); glDeleteLists(list, 1); when those are the first display list commands issued by the application. When we generate display lists, we plug in empty lists created with the make_list() helper. This function uses the OPCODE_END_OF_LIST opcode but does not call dlist_alloc() which would set the InstSize[OPCODE_END_OF_LIST] element to non-zero. When the empty list was deleted, we failed the InstSize[opcode] > 0 assertion. Typically, display lists are created with glNewList/glEndList so we set InstSize[OPCODE_END_OF_LIST] = 1 in dlist_alloc(). That's why this bug wasn't found before. To fix this failure, simply initialize the InstSize[OPCODE_END_OF_LIST] element in make_list(). The game oolite was hitting this. Fixes: https://github.com/OoliteProject/oolite/issues/325 Reviewed-by: Marek Olšák <marek.olsak@amd.com>
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.html <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.html <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `Freenode's #dri-devel <irc://chat.freenode.net#dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.html <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.html <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses email mailing-lists for patches submission, review and discussions.
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