daoxiang.gong 6cadf5cc2d zink - Fix for minLod and maxLod when mipmap filter is disabled
According to spec 4.6 section 8.14 (TEXTURE MINIFICATION),  λ(x, y) is clamped to minLod and maxLod first and then used to choose minification or magnification: “If λ(x, y) is less than or equal to zero the texture is said to be magnified; if it is greater, the texture is minified. “

Prior to this change, Zink hard-coded minLod and maxLod to be [0.0, 0.25]. Some problems can be seen here:

If lambda originally is 0.3, and app sets minLod = 0.0f, maxLod = 0.0f, and minFilter = Linear, magFilter = Nearest:
According to the spec, lambda is clamped to 0.0 first, so magnification should be chosen, but on Zink lambda was clamped to 0.25, minification was chosen incorrectly.

Similarly if app sets minLod = 3.0f and maxLod = 3.0f
 According to the spec, minification should be used regardless of lambda, but Zink would allow magnification if lambda was less than or equal to zero.

This is fixed by individually clamping minLod and maxLod to [0, 0.25].

Signed-off-by: daoxiang.gong <daoxiang.gong@imgtec.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26933>
2024-04-03 18:53:58 +00:00
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2024-01-11 11:05:47 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
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