Abdiel Janulgue 6c7e95cb89 intel: implement create image from texture
Save miptree level info to DRIImage:
- Appropriately-aligned base offset pointing to the image
- Additional x/y adjustment offsets from above.

v8:  -Bump intelImageExtension version
v9:  -Don't use internal _eglError but implement error reporting in new DRI inteface
      instead. This fixes Android build problems based on feedback from
      Adrian M Negreanu and Chad Versace.
     -Move the non-tile-aligned check and error-reporting to intel_set_texture_image_region
v10: -Don't #include "egl/main/eglcurrent.h". [chadv]

Reviewed-by: Eric Anholt <eric@anholt.net> (v6)
Acked-by: Chad Versace <chad.versace@linux.intel.com> (v10)
Signed-off-by: Abdiel Janulgue <abdiel.janulgue@linux.intel.com>
2013-02-01 11:58:13 -08:00
2013-01-10 22:01:31 +01:00
2013-02-01 11:58:12 -08:00
2013-01-22 14:33:38 -08:00
2013-01-10 22:01:31 +01:00
2013-01-31 09:01:15 +01:00

File: docs/README.WIN32

Last updated: 23 April 2011


Quick Start
----- -----

Windows drivers are build with SCons.  Makefiles or Visual Studio projects are
no longer shipped or supported.

Run

  scons osmesa mesagdi

to build classic mesa Windows GDI drivers; or

  scons libgl-gdi

to build gallium based GDI driver.

This will work both with MSVS or Mingw.


Windows Drivers
------- -------

At this time, only the gallium GDI driver is known to work.

Source code also exists in the tree for other drivers in
src/mesa/drivers/windows, but the status of this code is unknown.


General
-------

After building, you can copy the above DLL files to a place in your
PATH such as $SystemRoot/SYSTEM32.  If you don't like putting things
in a system directory, place them in the same directory as the
executable(s).  Be careful about accidentially overwriting files of
the same name in the SYSTEM32 directory.

The DLL files are built so that the external entry points use the
stdcall calling convention.

Static LIB files are not built.  The LIB files that are built with are
the linker import files associated with the DLL files.

The si-glu sources are used to build the GLU libs.  This was done
mainly to get the better tessellator code.

If you have a Windows-related build problem or question, please post
to the mesa-dev or mesa-users list.
S
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