6c5ab777eeaaeb2b535e7a67dd5976d3e342f136
Adapted from NIR's liveness analysis. This is different from our non-SSA liveness pass for a few reasons: 1. It must handle phi nodes. This implies significant changes to the worklist algorithm. 2. It only handles SSA. It doesn't need funny labelling schemes for handling nir_registers in parallel with SSA defs. 3. It is scalar-only. The vector liveness information isn't interesting when vectors are handled via COLLECT and SPLIT. This means it uses a bitset (uses 8x less memory to store livenss information, should be easier on the caches too). Eventually, this will become our only pre-RA liveness pass. For now, both passes are maintained in parallel: the SSA pass used before out-of-SSA, the non-SSA pass used after out-of-SSA and before RA, and the post-RA pass used after RA. Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17794>
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.
Description
Languages
C
75.5%
C++
17.2%
Python
2.7%
Rust
1.8%
Assembly
1.5%
Other
1%