Matt Turner 6c0246dcf4 intel/perf: Store indices to strings rather than pointers
The compiler does a good job of deduplicating strings already, but we
can eliminate the pointers to each string by combining the strings into
a single char array and storing only an index into that array.

The longest of the char arrays is the descriptions array, which is a
little over 45 KiB, so still under MSVC's 64 KiB string literal limit
[0]. Because the string length is under 64 KiB we can use uint16_t as
the index type, which roughly doubles our savings as compared to an int.

This cuts 77 KiB from iris_dri.so (0.5%) and libvulkan_intel.so (0.9%).

   text    data     bss     dec     hex filename
 926811   25920       0  952731   e899b meson-generated_.._intel_perf_metrics.c.o (before)
 924401       0       0  924401   e1af1 meson-generated_.._intel_perf_metrics.c.o (after)

   text    data     bss     dec     hex filename
14190852 391628  210004 14792484 e1b724 iris_dri.so (before)
14137732 365708  210004 14713444 e08264 iris_dri.so (after)

   text    data     bss     dec     hex filename
8184097  240184   22820 8447101  80e47d libvulkan_intel.so (before)
8131009  214264   22820 8368093  7fafdd libvulkan_intel.so (after)

relinfo:
iris_dri.so (before): 17765 relocations, 17545 relative (98%), 452 PLT entries, 1 for local syms (0%), 0 users
iris_dri.so (after) : 15605 relocations, 15385 relative (98%), 452 PLT entries, 1 for local syms (0%), 0 users

libvulkan_intel.so (before): 10720 relocations, 6989 relative (65%), 355 PLT entries, 1 for local syms (0%), 0 users
libvulkan_intel.so (after) :  8560 relocations, 4829 relative (56%), 355 PLT entries, 1 for local syms (0%), 0 users

[0] https://docs.microsoft.com/en-us/cpp/cpp/string-and-character-literals-cpp?view=msvc-170&viewFallbackFrom=vs-2019

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15237>
2022-03-07 21:09:54 +00:00
2022-03-04 16:05:10 -08:00
2022-01-19 15:17:17 +00:00
2022-02-02 22:49:09 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.
Description
No description provided
Readme 538 MiB
Languages
C 75.5%
C++ 17.2%
Python 2.7%
Rust 1.8%
Assembly 1.5%
Other 1%