6a34ef65655fe329a5a4b7f6d2e5f7b4cebf2c33
There are basically two types of scenarios to consider: - Secondary command buffers that run inside a render pass. - Secondary command buffers that run outside a render pass. For the former we want to record their commands into a binning command list that we can branch to when executed into a primary command buffer. This means this kind of command buffers don't spawn new jobs, just the default one where they record the binning commands which won't include the frame setup, which will be provided by the primary they will be executed in. For the latter we don't require anything special, we just record as many jobs as we need as usual and link that job list from the primary job list when executed. This handles most scenarios except: - vkCmdWaitForEvents - VkCmdClearAttachments Both of these can spawn new jobs inside a render pass, which is not what we want for secondary command buffers. We will address this is follow-up patches. Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `Freenode's #dri-devel <irc://chat.freenode.net#dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.
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