69f390d6096c597dbe63f20fd02b2312da211de8
This adds a second shift/reduce conflict to our grammar. It's basically the
same conflict we had previously, (deciding to shift a '(' after a FUNC_MACRO)
but this time in the "argument" context rather than the "content" context.
It would be nice to not have these, but I think they are unavoidable
(withotu a lot of pain at least) given the preprocessor specification.
glcpp -- GLSL "C" preprocessor This is a simple preprocessor designed to provide the preprocessing needs of the GLSL language. The requirements for this preprocessor are specified in the GLSL 1.30 specification availble from: http://www.opengl.org/registry/doc/GLSLangSpec.Full.1.30.08.pdf This specification is not precise on some semantics, (for example, #define and #if), defining these merely "as is standard for C++ preprocessors". To fill in these details, I've been using the C99 standard (for which I had a convenient copy) as available from: http://www.open-std.org/jtc1/sc22/wg14/www/docs/n1124.pdf
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