689f38b2b452a8b8bad5ab9388c7f71ff9074cec
This issue is mainly a consequence of a call to util_blitter_clear() with unnecessary blitter states, these states are never freed. This change is inspired from radeonsi and r600. Note: PAN_SAVE_FRAGMENT_STATE is added and always enabled at this stage. For instance, this issue is triggered on Mali-T720 with "piglit/bin/fcc-read-after-clear sample tex -auto -fbo", "piglit/bin/cubemap -auto" and "piglit/bin/fbo-srgb -auto" or on Mali-T820 with "piglit/bin/longprim -auto -fbo" and "piglit/bin/ext_render_snorm-render -auto -fbo" while setting GALLIUM_REFCNT_LOG=refcnt.log. cc: mesa-stable Signed-off-by: Patrick Lerda <patrick9876@free.fr> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22522>
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.
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