Alyssa Rosenzweig 67f5721349 panfrost: Set allow_rotating_primitives
On Valhall, the driver should set this flag if the hardware may rotate
primitives. This happens if:

1. The rasterization of lines does not matter, AND
2. The provoking vertex does not matter.

The first condition we may satisfy by checking for LINES and the second by
checking for flat shading. Otherwise, we should set this flag to allow
optimizations. This may be more efficient for tiling.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16748>
2022-05-30 14:00:55 +00:00
2022-05-16 07:03:39 -04:00
2022-01-19 15:17:17 +00:00
2022-04-12 10:42:31 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


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