Mike Blumenkrantz 66fa676e8d radv: ignore dynamic line stipple if line stipple isn't enabled
==244108== Conditional jump or move depends on uninitialised value(s)
==244108==    at 0x48498D5: bcmp (vg_replace_strmem.c:1129)
==244108==    by 0x1C37B7DD: radv_bind_dynamic_state (radv_cmd_buffer.c:237)
==244108==    by 0x1C388027: radv_CmdBindPipeline (radv_cmd_buffer.c:4794)
==244108==    by 0x14E9C01E: bool update_gfx_pipeline<true>(zink_context*, zink_batch_state*, pipe_prim_type) (zink_draw.cpp:406)
==244108==    by 0x14E9AAB9: void zink_draw_vbo<(zink_multidraw)1, (zink_dynamic_state)1, (zink_dynamic_state2)1, (zink_dynamic_vertex_input)1, true>(pipe_cont>
==244108==    by 0x14B017EB: tc_call_draw_single (u_threaded_context.c:3033)
==244108==    by 0x14AF9C0E: tc_batch_execute (u_threaded_context.c:190)
==244108==    by 0x14AFA24F: _tc_sync (u_threaded_context.c:341)
==244108==    by 0x14B006E7: tc_texture_subdata (u_threaded_context.c:2549)
==244108==    by 0x14238F8C: st_TexSubImage (st_cb_texture.c:2134)
==244108==    by 0x14239931: st_TexImage (st_cb_texture.c:2363)
==244108==    by 0x1453698A: teximage (teximage.c:3154)
==244108==    by 0x1453698A: teximage_err (teximage.c:3181)
==244108==    by 0x145388BD: _mesa_TexImage2D (teximage.c:3252)
==244108==    by 0x5E88D4: ??? (in /home/zmike/src/piglit/tesseract/bin_unix/linux_64_client)
==244108==    by 0x5E9527: ??? (in /home/zmike/src/piglit/tesseract/bin_unix/linux_64_client)
==244108==    by 0x5E9B72: ??? (in /home/zmike/src/piglit/tesseract/bin_unix/linux_64_client)
==244108==    by 0x5F1092: ??? (in /home/zmike/src/piglit/tesseract/bin_unix/linux_64_client)
==244108==    by 0x5F10AC: ??? (in /home/zmike/src/piglit/tesseract/bin_unix/linux_64_client)
==244108==    by 0x48CC66: ??? (in /home/zmike/src/piglit/tesseract/bin_unix/linux_64_client)
==244108==    by 0x48DDC7: ??? (in /home/zmike/src/piglit/tesseract/bin_unix/linux_64_client)
==244108==    by 0x40D525: ??? (in /home/zmike/src/piglit/tesseract/bin_unix/linux_64_client)
==244108==    by 0x4FF7B74: (below main) (in /usr/lib64/libc-2.33.so)
==244108==  Uninitialised value was created by a stack allocation
==244108==    at 0x14ECDF55: zink_create_gfx_pipeline (zink_pipeline.c:53)

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12618>
2021-08-30 19:24:29 +00:00
2021-08-14 21:44:32 +00:00
2021-05-07 13:41:38 +00:00
2021-08-30 09:59:39 +02:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.
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