65f18c47874262937a77faf318eecc789951d121
NumViews needs considering along with the other attachment data when
reusing a multiview framebuffer texture attachment (i.e. shared depth
and stencil texture).
The depth and stencil attachments should match in all respects including
NumViews before reusing the existing one, and NumViews should also be
copied when reusing.
This avoids an infinite recursion between zink_clear() and
zink_clear_depth_stencil() in the case of reuse of a multiview
depth/stencil attachment.
Fixes: 328c29d600 ("mesa,glsl,gallium: add GL_OVR_multiview")
Signed-off-by: James Hogan <james@albanarts.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32992>
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